<aside> <img src="/icons/stars_gray.svg" alt="/icons/stars_gray.svg" width="40px" /> Game Design | UX/UI
I'm passionate about creativity and innovation, which led me to pursue a degree in Game Development. During college, I developed games for companies like Fanatee, Kraft Heinz, Hapvida Intermed, Tec Toy, and Oceans 20 — including S.O.S Tarta, which was awarded “Best Game of the Class.”
Currently, I’m part of Team JetGe Games, a group founded during college that continues to develop Pindorama — a game inspired by Brazilian Indigenous culture and winner of the FIAP x TecToy Challenge.
My purpose is to build an international career in the games industry, contributing to the development of innovative and out-of-the-box projects. My passion for games began with co-op and cozy titles, as I see games as powerful tools for building social connections and life-shaping experiences around the world.
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